September 27, 2006

Preliminary Storyboards

First, here are my preliminary storyboards:



Currently, I'm working on posing the character I built in Advanced Modeling in NURBs in 3d for camera placement and character positioning. I started by converting the character into a unified poly mesh (below):



And I've been working on laying out the UVs, as seen in a shot of the UV texture editor (below):



So, the plan is to finish layout UVs so that none are overlapping (the mouth still needs to be separated and the face needs some tweaking...and then build the rig, rig the character, pose and start moving the camera around.

No comments: