December 6, 2006

Pulling it all together


First off, here as an inspirational image called Sadness I found doing a google search for "sad man"--the photo is a part of a series on "Flickr" called "Man on the World" by "Azchael".
I stumbled upon this image while searching for the emotions I want to express in my piece and its amazing that this model with no facial features truly conveys sadness and an introspective quality exactly like the feeling I want for the beginning of my piece. Its just a reminder that body position conveys a lot and the face can amplify the emotion, but is an added bonus, not the only, or even most important tool to get emotion across.

In pulling together all of my storyboards, research and source images, I realized that the best way to really nail down how my story happens, namely how Justin puts the pieces of the puzzle together is to do a videomatic where I film myself with the music playing getting the pieces at the right time and actually construct the puzzle. This should indicate whether there is enough time for me to construct the puzzle with a little bit of difficulty built in. As well, it will be great reference for creating interesting poses throughout the piece. In addition, for my storyboards it seemed important to indicate all the changes in emotion so I searched for facial expressions and found the following two face charts:

I decided to use the one on the left and to indicate the intended expression for each storyboard by pasting the corresponding face in the corner. This way I have additional information to pull from my storyboards without having to redraw them.

After meeting with Michael on Monday I have compiled a list of what I have left to do for next week. Here goes:

Videomatic --> Shot Sheets (+ shot 0) Tasks
Production Schedule
Style frame/Mood boards
Introduction
Research Paper - Image list (w/fig numbers on images)
Add Journals to the end


First I need to create a videomatic, which will inform redoing my shot sheets (including adding in a shot 0 which is all the modeling, texturing, rigging...everything I need to do before animating). My shot sheets should list my tasks, i.e. what motions the character will go through in each shot so I can estimate the amount of time it will take to animate. For example, in the first shot, a long slow pull in to Justin sitting on the rock looking forlorn. He will stay basically in the same pose--a head on the hand sort of thing, like the image at the top of this post, and maybe he will take a deep breath and let it out, exasperated.

Once I get all this done, I need to create a production schedule in the form of a Gantt chart that breaks up all my tasks by shot and allots time to do everything.

I need to create some more Production Design in the form of a style frame--using Richard's drawing, adding in color and a background. Maybe a mood board too.

Finally I need to throw an introduction to the whole thing at the beginning, add an image list into the paper and copy this entire journal to the end of the paper.